How To Beat Rellana, Twin Moon Knight

Otávio Games
By Otávio Games
9 Min Read


As soul-crushing as Elden Ring’s Shadow of the Erdtree DLC could be, crossing the greatbridge to Fort Ensis means coming into an entire new world of ache. And on the high of that world sits a tall drink of water named Rellana, a boss it’s a must to beat to advance the DLC’s story.

Enjoyable truth: Rellana is definitely the dual sister of Rennala, a essential marketing campaign boss from all the way in which again in Raya Lucaria. Sadly, whereas Rennala simply actually wanted to get some shit about Radagon off her chest, Rellana’s out right here simply making an attempt to shove a large set of blades into yours. Let’s cease her from doing that.

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Rellana’s Talents

Rellana retains it easy in her first part, principally utilizing her twin blades for primary combos, albeit with some very odd, staggered timing. The issue isn’t essentially the combos themselves–that are principally the identical lunges, upward slices, and massive dual-bladed swings as most knights–however the vary. She’s just like the Caitlin Clark of Elden Ring—these arms are lengthy, and the swords are even longer, which suggests each combo will get you until you’re midway throughout the sector. And if the swords don’t get you, she’s received two magic assaults that can: a large magical wave she fires from her swords, or a set of heat-seeking daggers like that one knight you met down close to the fort’s entrance gate.

For part two, Rellana will coat her blade in solar and moon magic, and simply to point out you she means enterprise, she’ll exhibit the brand new and improved magical waves instantly, firing 5 in a row. Her daggers are additionally improved, now firing in two teams. She’ll nonetheless do her primary combos, besides sooner, and now, the final swipe in any set might create a fiery explosion. She’s additionally received just a few model new issues to point out you: a large, enchanted greatsword swing, a fiery inferno assault that engulfs the sector in flames, and a divebomb assault the place she drops two moon-shaped bombs onto the sector earlier than crashing down herself and inflicting a good larger explosion. In case it wasn’t apparent: all of these items harm. Loads.

A screenshot from mid-Rellana fight.

Screenshot: FromSoftware / Kotaku

Defeating Rellana

So, earlier than you even meet Rellana, relying on how a lot exploring you probably did earlier than you walked into Fort Ensis, you may even have two choices by way of summon indicators. Needle Knight Leda is there by default, however you might even have a separate signal for Dryleaf Dane. Now, the sport does permit you to summon each, however I discovered this truth the onerous manner after swag-marching with my posse into Rellana’s room: bosses scale their well being up relying on what number of summons you herald with you. So, whereas having two helpers sounds like an important concept, in actuality, bringing ‘em each cranks up Rellana’s HP to such a ridiculous quantity it nearly mitigates the benefit. Do your self a favor, choose one, and just one, to usher in with you.

When the true battle begins, in contrast to numerous the opposite bosses, Rellana truly does provide you with a scorching second to get your bearings, so, go forward, summon a Spirit Ash–Mimic Tear works wonders right here–and also you’ll have loads of time to take a swig from a flask. Magic customers are gonna have a nasty time right here together with her vary, and also you’re gonna must lean on Leda/Dane and your Spirit Ash to offer a distraction early so you possibly can create a ways. Her knives and wave assaults are the principle hazard, so your dodge timing will should be pristine. Ice and lightning assaults appear to fare greatest right here, however so lots of these skills have an extended cost time, and that’s time you received’t essentially have, although the Radagon Icon (a talisman that shortens the time it takes to forged spells) will assist.

By comparability, melee builds could have it straightforward early on. Whereas the vary of her blades is an issue, within the first part you’ll deal with her very like any of the extra hostile knights you’ve confronted to this point: circling round her, searching for the second the place she will get so wrapped up in a combo she leaves her again extensive open. If Spirit Ashes and Leda/Dane serve any function throughout this battle, it’s this. Her magic assaults can do some critical harm, however on this part, they’re additionally fairly straightforward to dodge or block. Tanks can eat most of her strikes with the appropriate protect, it’s only a matter of determining when her combo is over so you possibly can counter.

A bit of little bit of trial and error is concerned, however basically, the final strike in a combo is the one the place she makes use of each her blades. Time it proper and you may punish her to the tune of two or three strikes. Time’s an element right here, so select the appropriate stability of velocity and energy on your weapon. In the event you picked up Milady not too way back, it’s good for this after you’ve thrown just a few upgrades at it, although the Bloodhound Fang is one other strong alternative.

The technique doesn’t change as a lot for part two, however there’s gonna be much more dodging as a substitute of blocking since her assaults come a lot sooner. You might be, nonetheless, gonna have much more magic to take care of. The enormous magical sword is simple sufficient to dodge to the facet of, simply keep in mind that a second clockwise swing is coming. Tanks can eat the harm from the barrage of daggers, however everybody else ought to create a ways, like operating in a single course till you dodge the ultimate, bigger set of knives. For the dual moon assault, the very best technique is to run the hell out of vary, however barring that, the explosions can truly be jumped over. Get used to the timing on the moons, as there’s just a few bosses the place that specific talent will likely be helpful. The inferno is definitely the large drawback in simply how unpredictable it’s. You may dodge, you possibly can roll, however the important thing right here is getting far, far-off from it.


Your reward for victory is 240,000 Runes, and the Remembrance of the Twin Moon Blade, which, positive, you might flip into just a few thousand extra runes, however Rellana’s Twin Blade and the Twin Moons spell are too rattling cool to let go of. In the event you picked up Rellana’s Cameo talisman some time in the past, the swords specifically are an elemental nightmare for enemies.

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