Starfield Mod Fixes The Ending To One Of The Recreation’s Greatest Quests

Otávio Games
By Otávio Games
5 Min Read


Hey, do you keep in mind that actually neat Star Trek-esque quest in Starfield the place you had to assist some long-lost colonists discover a new residence, however the recreation thought killing youngsters was a suitable end result, whereas doing the identical to the company execs who’ve energy over these youngsters and their relations was simply out of the query? Yeah, it’s positively a type of moments that made me notice Starfield was much more on rails than it must be. However there’s excellent news, as modder cognimancer has delivered a mod on the Creations’ suite.

Learn Extra: Don’t Skip Starfield’s Star Trek-Esque Quest
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A lot of Starfield’s quests depart loads to be desired for, however “First Contact” really does some speculative work on this in any other case speculative work of fiction. Who can lay declare to worlds present in deep house? How do advances in know-how displace and drawback individuals? And why are my solely choices to ship misplaced individuals off to the unknown, power them into indentured servitude, or kill them? Properly, at the very least there’s a brand new end result to mess with.

Downloading ‘Eat The Wealthy’ alternate quest options

Within the Creations suite, you could find the alternate quest end result by trying to find “Eat The Wealthy.” It’s a slightly easy mod that merely adjustments the company board members of Paradiso from important to non-essential (I positive do just like the sound of that…). This implies you’ll be able to waltz on into their cute little assembly the place they’re deciding the fates of total teams of individuals and the allocation of pure assets, and simply kill ‘em!

Learn Extra: How To Set up And Use Starfield’s Official And Fan-Made Mods

This can be a barely higher strategy to get rid of the corpo serpents than utilizing SKKmods’ Headshot mod, which nonetheless requires you to land a headshot.

As a quest-altering mod, you’ll need this one early in your load order (the order wherein your mods load in), however not earlier than group patches just like the Unofficial Starfield Patch.

Warning: Your companions may nonetheless get cranky

For those who already know the result of the Paradiso quest, you may simply be tempted to, as I described above, simply head on into the assembly and off these of us. If in case you have a companion with you, nonetheless, they are going to nonetheless get mad at you for this.

Learn Extra: Starfield: 6 Free Mods For A Extra Immersive Expertise

The answer, nonetheless, is to play out the hunt usually, after which select “[Attack] I’m going to filter out the pests on these colonists’ new world.” It is advisable undergo the hunt far sufficient that these fits present simply how callous, uncaring, and profit-seeking they are surely.

Additionally, uh, should you do you may not need to return to Paradiso. The complete safety power on the resort will completely attempt to kill you as long as you’re on the planet. So that you’ll need to struggle your means out and any quests that ship you again to Paradiso will kind of be screwed up as of us will nonetheless attempt to kill ya.


As certainly one of, if not the very first alternate quest end result mod on the Creations’ suite, the Paradiso quest is probably probably the most becoming to tweak. Right here’s hoping it’s the primary of many alterations in my mission to mod Starfield into the immersive sim I at all times wished it to be.

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