Tekken 8 Gamers Drag Steam Score Down After Battle Move Woes

Otávio Games
By Otávio Games
4 Min Read


The honeymoon part for Tekken 8 gamers has ended. After all he constructive buzz Bandai Namco’s newest 3D brawler obtained following its January 26 launch, the sport is slowly spiraling down the drain as its Steam score has dropped from “principally constructive” to “blended” now that its controversial battle cross is out.

Learn Extra: Even Tekken 8 Has A Battle Move Now, And Gamers Aren’t Completely happy

The “Tekken Battle Move,” Bamco’s official identify for the sport’s battle cross, went stay on April 1 alongside the introduction of capoeira king Eddy Gordo. The function operates like a conventional battle cross in one thing like Fortnite, with free and paid tracks that allow you to unlock varied in-game gadgets throughout a specified interval. Naturally, followers weren’t laughing at this very critical and really unfunny April Idiot’s Day joke, with people throughout Reddit and X/Twitter dragging Bamco for what many have known as predatory microtransactions, particularly since lots of the finest rewards are within the paid observe. Now, with frustrations reaching new heights, Tekken 8 gamers have jumped from Reddit and Twitter to Steam to review-bomb the hell out of the sport.

Tekken 8‘s Battle Move has ‘riveting content material,’ not

Lots of the latest critiques on Tekken 8‘s Steam web page are very unfavourable. One participant with over 140 hours within the sport stated Bandai Namco “managed to kill each good mechanic” in Tekken 8 whereas “shoving in company greed at its most interesting.” One other participant with simply 20 hours within the sport stated the battle cross is “one of many worst I’ve seen in a very long time.” A 3rd individual with 76 hours within the sport stated this might’ve been the most effective Tekken sport if Bamco didn’t “spend their time, useful resource and efforts to monetize their sport with god tier terrible batlepass rewards and that silly what ever tekken store [sic].”

This all got here to a head across the April 5 weekend when gamers found {that a} inventory asset, a grey-white Unity Engine ball, was purchasable within the paid tier of the Tekken Battle Move. This little orb does nothing however float round your character’s physique, leaving many in the neighborhood completely gagged by what the writer is promoting. People had been so angered by this that one of the vital engaged Reddit posts was from person shizakaLand, who stated “riveting content material within the battle cross” on April 1, accompanied by a picture of the ball. Regardless of how a lot enjoyable people say they’ve had with Tekken 8, they actually hate this battle cross.

Kotaku has reached out to Bandai Namco for remark.

Learn Extra: Tekken 8 Gamers Beg For A Waffle Home Stage

To be sincere, it’s all an enormous bummer. Tekken 8‘s core gameplay, the precise preventing mechanics, are stable. They’re extra accessible than any Tekken sport earlier than it, eliminating what are sometimes cited because the franchise’s “anti-beginner” tendencies. After all, you would simply ignore the battle cross. That’s my plan. Nonetheless, with Bandai Namco Leisure including these microtransactions after launch and reportedly concentrating on a fan-run mod web site with copyright strikes, it’s actually beginning to really feel prefer it’s the studio versus the gamers.

 





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